TICK-QUACK : Every Second Count

TICK-QUACK is a fast-paced, head-to-head local game where every second — and every move — counts.
Take risks, bluff your opponent, and manage your precious time with strategy and nerve. Both players share the same keyboard — your rival is right next to you. Hide your hand, conceal your plan, and try to outsmart them without giving anything away.
ANYTHING GOES !
Can you stay calm under pressure? Challenge a friend, race against the clock, and prove who’s the real QUACK-timate champion!
GET READY, HIDE YOUR HAND… AND GOOO !
Features :
Quick, addictive gameplay – rounds last seconds, but the fun lasts for hours.
Dynamic countdowns and timers – feel the tension build before each round.
Multiplayer fun – perfect for friends, family, or casual competitions.
Visual feedback – vibrant textures and color indicators show who’s winning every second.
Audio cues – countdowns and ready signals immerse you in the action.
Created by 4005 INTERACTIVES and LBK Studio, this experience pays tribute to the psychological depth and strategy of the acclaimed Korean survival show “The Devil’s Plan” (데블스 플랜) [S2E4 : Time Auction].
Published | 4 days ago |
Status | Released |
Platforms | HTML5 |
Author | goodguykuma |
Genre | Fighting, Strategy |
Made with | Godot |
Tags | 2D, Animals, Godot, Local multiplayer, Multiplayer, No AI, Two Player, Versus |
Average session | A few seconds |
Languages | English |
Leave a comment
Log in with itch.io to leave a comment.